Airbus cockpit door striker3/1/2024 ![]() ![]() ![]() They are though, both incredible pieces of software and we have to realise that both are developed in a completely different environment within each sim, which imposes limitations and quirks courtesy of the coding of the host sim. If you have both, feel free to fly both □Īre both perfect, of course not. If you have P3D only fly the FSL, if you have the new sim fly Fenix. Well, the FSL VC is too feature-happy for my liking, and that results in me using the 2D panel instead. I love them both. Apart from the lack of WXR and MCDU popups (MSFS limitations, AFAIK) and well, there are not so many differences between each. Once we told them what we could do, their perceptions changed considerably and we went from gushing to real technical feedback. They were totally in love with the sim as not one of them had any understanding of just how realistic things could be and set their expectations of a high bar lower. His reply was that they had no idea those things could be done to that standard on a home computer. I pointed out their team leader that actually there was a lot still left to do including flight dynamics tweaks and we weren't happy yet. We had the entire current Red Arrows team try it out and they were mega impressed at Alpha stage (it was a sim for the RAF to use internally).They were really gushing. Some years ago I led a team with a Red Arrows simulation with the Hawk. I'd offer an opinion to the contrary, I used to be in that industry after all, and controversy brings far more money and clicks overall.Īll said and done, I'm always happy for qualitative feedback from type-rated pilots, so if you have some points that you'd like me to look at in specific with regard to feel, drop me a DM with the details and I can have a look and see what can be done! I also think it's slightly disrespectful to the media guys and pilot streamers to insinuate that they're saying the flight model feels great just because it brings them views. We've built something that satisfies the majority of them in different areas, but I've certainly run into the case of completely opposite feedback more than once during the basic development of the aircraft. A lot of the times that comes down to control configurations, calibration, etc, but also interestingly, perception. What is "perfect" for one, is "no, this doesn't feel right" to another. If it's one thing I've learned during the course of development, it's that pilot consultants will more or less often have completely different feedback from one to another. "Feel" is always going to be quite interesting and subjective, I find.
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